White Island cover art

A survival game where the world works like real life

  • No predefined actions.You don't pick an action from a menu. You handle your surroundings and find out what you can do with them.
  • No recipes or scripted solutions.Objects have physical properties. Their materials, their shape and the way you use them decide what you can achieve.
  • Real physics and real consequences.Fire spreads. Objects fall. Structures carry loads. Materials behave according to their properties. Everything that happens has a cause.
  • A world that doesn't revolve around you.Events can set off other events without you stepping in. One small slip can change your survival forever.
  • No undoing your mistakes.The world doesn't rewind to save you. You'll have to live with the consequences of your decisions.